CGameEffectHitPoints Class¶
Note
See CGameEffect<Effect> Methods for methods that are shared by all game effect classes. Only the additional methods specific to each class are documented here.
Methods¶
Name |
Description |
CGameEffectHitPoints::OnAddSpecific¶
virtual void CGameEffectHitPoints::OnAddSpecific(CGameSprite* pSprite);
Parameters
CGameSprite* pSprite - pointer to game sprite object
Remarks
CGameEffectHitPoints::OnRemove¶
virtual void CGameEffectHitPoints::OnRemove(CGameSprite* pSprite);
Parameters
CGameSprite* pSprite - pointer to game sprite object
Remarks
CGameEffectHitPoints::UsesDice¶
virtual int CGameEffectHitPoints::UsesDice();
Return Value
Returns int
Remarks