CSpawnPoint Class


Overview

Note

The CSpawnPoint classes handle x and y coordinates of spawn points, spawn point variables and spawn point arrays

The structures used for these class methods are CSpawnPoint, CSpawnPointVar and CSpawnPointArray


Quick Reference

Quick Ref

int CSpawnPoint::IsInViewport(CGameArea* pArea)

int CSpawnPoint::IsSafeLocation(CGameArea* pArea)

int CSpawnPointVar::GetValue(CGameArea* pArea, CPoint& Point)

int CSpawnPointVar::SetValue(CGameArea* pArea, CPoint& Point)

int CSpawnPointArray::Parse(CString& PointList)

void CSpawnPointArray::Zark()


Methods

Name

Description

CSpawnPoint::IsInViewport |

CSpawnPoint::IsSafeLocation |

CSpawnPointVar::GetValue |

CSpawnPointVar::SetValue |

CSpawnPointArray::Parse |

CSpawnPointArray::Zark |


CSpawnPoint::IsInViewport

x;

Parameters

Return Value

Returns

Remarks


CSpawnPoint::IsSafeLocation

x;

Parameters

Return Value

Returns

Remarks


CSpawnPointVar::GetValue

x;

Parameters

Return Value

Returns

Remarks


CSpawnPointVar::SetValue

x;

Parameters

Return Value

Returns

Remarks


CSpawnPointArray::Parse

x;

Parameters

Return Value

Returns

Remarks


CSpawnPointArray::Zark

x;

Parameters

Return Value

Returns

Remarks