CSpawnPoint Class¶
Overview¶
Note
The CSpawnPoint classes handle x and y coordinates of spawn points, spawn point variables and spawn point arrays
The structures used for these class methods are CSpawnPoint, CSpawnPointVar and CSpawnPointArray
Quick Reference¶
Quick Ref |
int CSpawnPoint::IsInViewport(CGameArea* pArea) |
int CSpawnPoint::IsSafeLocation(CGameArea* pArea) |
int CSpawnPointVar::GetValue(CGameArea* pArea, CPoint& Point) |
int CSpawnPointVar::SetValue(CGameArea* pArea, CPoint& Point) |
int CSpawnPointArray::Parse(CString& PointList) |
void CSpawnPointArray::Zark() |
Methods¶
Name |
Description |
CSpawnPoint::IsInViewport¶
x;
Parameters
Return Value
Returns
Remarks
CSpawnPoint::IsSafeLocation¶
x;
Parameters
Return Value
Returns
Remarks
CSpawnPointVar::GetValue¶
x;
Parameters
Return Value
Returns
Remarks
CSpawnPointVar::SetValue¶
x;
Parameters
Return Value
Returns
Remarks
CSpawnPointArray::Parse¶
x;
Parameters
Return Value
Returns
Remarks
CSpawnPointArray::Zark¶
x;
Parameters
Return Value
Returns
Remarks