CGameSpriteLastUpdate Class
Overview
Note
The CGameSpriteLastUpdate class handles game sprite last update
The structure used for this class is CGameSpriteLastUpdate
Quick Reference
Quick Ref |
void CGameSpriteLastUpdate::CGameSpriteLastUpdate() |
void CGameSpriteLastUpdate::Initialize(int bFullUpdateRequired) |
Constructors
Name |
Description |
Constructs a |
CGameSpriteLastUpdate::CGameSpriteLastUpdate
Constructs a CGameSpriteLastUpdate object
void CGameSpriteLastUpdate::CGameSpriteLastUpdate();
Remarks
Constructs a CGameSpriteLastUpdate object
Methods
Name |
Description |
CGameSpriteLastUpdate::Initialize
void CGameSpriteLastUpdate::Initialize(int bFullUpdateRequired);
Parameters
intbFullUpdateRequired -
Remarks