CGameSpriteLastUpdate Class¶
Overview¶
Note
The CGameSpriteLastUpdate class handles game sprite last update
The structure used for this class is CGameSpriteLastUpdate
Quick Reference¶
Quick Ref |
void CGameSpriteLastUpdate::CGameSpriteLastUpdate() |
void CGameSpriteLastUpdate::Initialize(int bFullUpdateRequired) |
Constructors¶
Name |
Description |
Constructs a |
CGameSpriteLastUpdate::CGameSpriteLastUpdate¶
Constructs a CGameSpriteLastUpdate
object
void CGameSpriteLastUpdate::CGameSpriteLastUpdate();
Remarks
Constructs a CGameSpriteLastUpdate
object
Methods¶
Name |
Description |
CGameSpriteLastUpdate::Initialize¶
void CGameSpriteLastUpdate::Initialize(int bFullUpdateRequired);
Parameters
int
bFullUpdateRequired -
Remarks