CGameSpriteLastUpdate Class


Overview

Note

The CGameSpriteLastUpdate class handles game sprite last update

The structure used for this class is CGameSpriteLastUpdate


Quick Reference

Quick Ref

void CGameSpriteLastUpdate::CGameSpriteLastUpdate()

void CGameSpriteLastUpdate::Initialize(int bFullUpdateRequired)


Constructors

Name

Description

CGameSpriteLastUpdate::CGameSpriteLastUpdate

Constructs a CGameSpriteLastUpdate object

CGameSpriteLastUpdate::CGameSpriteLastUpdate

Constructs a CGameSpriteLastUpdate object

void CGameSpriteLastUpdate::CGameSpriteLastUpdate();

Remarks

Constructs a CGameSpriteLastUpdate object


Methods

Name

Description

CGameSpriteLastUpdate::Initialize


CGameSpriteLastUpdate::Initialize

void CGameSpriteLastUpdate::Initialize(int bFullUpdateRequired);

Parameters

  • int bFullUpdateRequired -

Remarks