CWorldMap Class
Overview
Note
The CWorldMap class handles the world map and links between areas. For the interaction of the world map see CScreenWorldMap
The structure used for this class is CWorldMap
Quick Reference
Quick Ref |
void CWorldMap::CWorldMap() |
void CWorldMap::~CWorldMap() |
void CWorldMap::AddArea(unsigned long nMap, CWorldMapArea& cNewArea, CWorldMapLinks* pLinks, CWorldMapLinks* pNewLinksToArea, int nNumLinksTo) |
void CWorldMap::ClearData() |
void CWorldMap::EnableArea(unsigned long nMap, CResRef& cResArea, int bEnable) |
int CWorldMap::EnterArea(unsigned long nMap, CResRef& cResArea) |
unsigned long CWorldMap::FindSourceAreaIndex(unsigned long nMap, unsigned long nLink) |
CList* CWorldMap::GetAllLinks(unsigned long nMap, unsigned long nArea) |
CWorldMapArea* CWorldMap::GetArea(unsigned long nMap, unsigned long nArea) |
int CWorldMap::GetAreaIndex(unsigned long nMap, CResRef& cResArea, unsigned long& nArea) |
int CWorldMap::GetAreaNumber(unsigned long nMap, CString sAreaName) |
CSize CWorldMap::GetAreaPosition(CWorldMapArea* pArea) |
CWorldMapLinks* CWorldMap::GetLink(unsigned long nMap, unsigned long nLink) |
unsigned long CWorldMap::GetLinkIndex(unsigned long nMap, unsigned long nSrcArea, unsigned long nDstArea) |
CWorldMapData* CWorldMap::GetMap(unsigned long nMap) |
unsigned long CWorldMap::GetNumAreas(unsigned long nMap) |
CList* CWorldMap::GetShortestPath(unsigned long nMap, unsigned long nSrcArea, unsigned long nDstArea) |
void CWorldMap::LeaveAreaEast(unsigned long nMap, CResRef& cResArea) |
void CWorldMap::LeaveAreaNorth(unsigned long nMap, CResRef& cResArea) |
void CWorldMap::LeaveAreaSouth(unsigned long nMap, CResRef& cResArea) |
void CWorldMap::LeaveAreaWest(unsigned long nMap, CResRef& cResArea) |
void CWorldMap::Marshal() |
void CWorldMap::SetEncounterProbability(CString& sFromArea, CString& sToArea, int nNewProbability) |
void CWorldMap::SetExplorable(unsigned long nMap, unsigned long nLinkOffset, unsigned long nLinkCount) |
void CWorldMap::SetResRef(CResRef& cResRef) |
Constructors
Name |
Description |
Constructs a |
|
Destroys a |
CWorldMap::CWorldMap
Constructs a CWorldMap object
void CWorldMap::CWorldMap();
Remarks
Constructs a CWorldMap object
CWorldMap::~CWorldMap
Destroys the CWorldMap object
void CWorldMap::~CWorldMap();
Remarks
Destroys the CWorldMap object
Methods
Name |
Description |
CWorldMap::AddArea
Add an area to the world map
void CWorldMap::AddArea(
unsigned long nMap,
CWorldMapArea& cNewArea,
CWorldMapLinks* pLinks,
CWorldMapLinks* pNewLinksToArea,
int nNumLinksTo);
Parameters
unsigned longnMap -CWorldMapArea& cNewArea - new area to add to map
CWorldMapLinks* pLinks - pointer to an array of links for this area
CWorldMapLinks* pNewLinksToArea - pointer to an array of new links for this area
intnNumLinksTo - number of links in the pNewLinksToArea array
Remarks
The area added will be visible to players and any new links to this area will be updated to reflect the journey from any one area to this new area
CWorldMap::ClearData
void CWorldMap::ClearData();
Remarks
CWorldMap::EnableArea
Enable or disable a visible area from being accessable
void CWorldMap::EnableArea(
unsigned long nMap,
CResRef& cResArea,
int bEnable);
Parameters
unsigned longnMap -CResRef& cResArea -
intbEnable - booleantrueorfalseto enable or disable area
Remarks
A visible area may be set unavailable after some game story event has occured, or a visable area that is known or has been added to the world map may be unavailable until some game story condition has been satisfied or may only be available when party is at a neighbouring area.
CWorldMap::EnterArea
Enter the area specified
int CWorldMap::EnterArea(
unsigned long nMap,
CResRef& cResArea);
Parameters
unsigned longnMap -CResRef& cResArea - resource reference of area to be entered (loaded)
Return Value
Returns int
Remarks
The party enters the area after travelling or after resuming travel after a random encounter.
CWorldMap::FindSourceAreaIndex
unsigned long CWorldMap::FindSourceAreaIndex(
unsigned long nMap,
unsigned long nLink);
Parameters
unsigned longnMap -unsigned longnLink -
Return Value
Returns unsigned long
Remarks
CWorldMap::GetAllLinks
Returns a list of all links from the specified area
CList* CWorldMap::GetAllLinks(
unsigned long nMap,
unsigned long nArea);
Parameters
unsigned longnMap -unsigned longnArea -
Return Value
Returns CList*
Remarks
CWorldMap::GetArea
Return the CWorldMapArea object for the specified area
CWorldMapArea* CWorldMap::GetArea(
unsigned long nMap,
unsigned long nArea);
Parameters
unsigned longnMap -unsigned longnArea -
Return Value
Returns CWorldMapArea*
Remarks
CWorldMap::GetAreaIndex
int CWorldMap::GetAreaIndex(
unsigned long nMap,
CResRef& cResArea,
unsigned long& nArea);
Parameters
unsigned longnMap -CResRef& cResArea - resource reference of area
unsigned long& nArea -
Return Value
Returns int
Remarks
CWorldMap::GetAreaNumber
int CWorldMap::GetAreaNumber(
unsigned long nMap,
CString sAreaName);
Parameters
unsigned longnMap -CString sAreaName - string containing area name
Return Value
Returns int
Remarks
CWorldMap::GetAreaPosition
Returns x and y coordinates on the world map of the specified area
CSize CWorldMap::GetAreaPosition(CWorldMapArea* pArea);
Parameters
CWorldMapArea* pArea - pointer to map area object
Return Value
Returns CSize
Remarks
Note: Should return CPoint, but as structure members are same size as CSize doesnt really matter.
CWorldMap::GetLink
Returns a pointer to a CWorldMapLinks object for the specified area link
CWorldMapLinks* CWorldMap::GetLink(
unsigned long nMap,
unsigned long nLink);
Parameters
unsigned longnMap -unsigned longnLink -
Return Value
Returns CWorldMapLinks*
Remarks
CWorldMap::GetLinkIndex
unsigned long CWorldMap::GetLinkIndex(
unsigned long nMap,
unsigned long nSrcArea,
unsigned long nDstArea);
Parameters
unsigned longnMap -unsigned longnSrcArea -unsigned longnDstArea -
Return Value
Returns unsigned long
Remarks
CWorldMap::GetMap
Returns a pointer to a CWorldMapData object for the specified map
CWorldMap::GetMap(unsigned long nMap);
Parameters
unsigned longnMap -
Return Value
Returns CWorldMapData*
Remarks
CWorldMap::GetNumAreas
Returns number of area for a map
unsigned long CWorldMap::GetNumAreas(unsigned long nMap);
Parameters
unsigned longnMap -
Return Value
Returns unsigned long
Remarks
CWorldMap::GetShortestPath
CList* CWorldMap::GetShortestPath(
unsigned long nMap,
unsigned long nSrcArea,
unsigned long nDstArea);
Parameters
unsigned longnMap -unsigned longnSrcArea -unsigned longnDstArea -
Return Value
Returns CList*
Remarks
CWorldMap::LeaveAreaEast
void CWorldMap::LeaveAreaEast(
unsigned long nMap,
CResRef& cResArea);
Parameters
unsigned longnMap -CResRef& cResArea - resource reference of area
Remarks
CWorldMap::LeaveAreaNorth
void CWorldMap::LeaveAreaNorth(
unsigned long nMap,
CResRef& cResArea);
Parameters
unsigned longnMap -CResRef& cResArea - resource reference of area
Remarks
CWorldMap::LeaveAreaSouth
void CWorldMap::LeaveAreaSouth(
unsigned long nMap,
CResRef& cResArea);
Parameters
unsigned longnMap -CResRef& cResArea - resource reference of area
Remarks
CWorldMap::LeaveAreaWest
void CWorldMap::LeaveAreaWest(
unsigned long nMap,
CResRef& cResArea);
Parameters
unsigned longnMap -CResRef& cResArea - resource reference of area
Remarks
CWorldMap::Marshal
void CWorldMap::Marshal();
Remarks
CWorldMap::SetEncounterProbability
Set random encounter chance
void CWorldMap::SetEncounterProbability(
CString& sFromArea,
CString& sToArea,
int nNewProbability);
Parameters
CString& sFromArea - string containing area travelling from
CString& sToArea - string containing area travelling to
intnNewProbability - random encounter chance
Remarks
CWorldMap::SetExplorable
void CWorldMap::SetExplorable(
unsigned long nMap,
unsigned long nLinkOffset,
unsigned long nLinkCount);
Parameters
unsigned longnMap -unsigned longnLinkOffset -unsigned longnLinkCount -
Remarks
CWorldMap::SetResRef
Set the world map resource reference
void CWorldMap::SetResRef(CResRef& cResRef);
Parameters
CResRef& cResRef - resource reference of world map
Remarks