CDungeonMaster Class¶
The structure used for this class is CDungeonMaster which is the same as CBaldurEngine
Quick Ref |
void CDungeonMaster::CDungeonMaster() |
virtual void CDungeonMaster::EngineActivated() |
virtual void CDungeonMaster::EngineDeactivated() |
virtual void CDungeonMaster::EngineDestroyed() |
virtual void CDungeonMaster::EngineInitialized() |
virtual void CDungeonMaster::TimerAsynchronousUpdate() |
virtual void CDungeonMaster::TimerSynchronousUpdate() |
Constructors¶
Name |
Description |
Constructs a |
CDungeonMaster::CDungeonMaster¶
Constructs a CDungeonMaster
object
void CDungeonMaster::CDungeonMaster();
Remarks
Constructs a CDungeonMaster
object
Methods¶
Name |
Description |
Engine activated |
|
Engine deactivated |
|
Engine destroyed |
|
Engine initialized |
|
Update timer asynchronously |
|
Update timer synchronously |
CDungeonMaster::EngineActivated¶
Engine activated
virtual void CDungeonMaster::EngineActivated();
Remarks
CDungeonMaster::EngineDeactivated¶
Engine deactivated
virtual void CDungeonMaster::EngineDeactivated();
Remarks
CDungeonMaster::EngineDestroyed¶
Engine destroyed
virtual void CDungeonMaster::EngineDestroyed();
Remarks
CDungeonMaster::EngineInitialized¶
Engine initialized
virtual void CDungeonMaster::EngineInitialized();
Remarks
CDungeonMaster::TimerAsynchronousUpdate¶
Update timer asynchronously
virtual void CDungeonMaster::TimerAsynchronousUpdate();
Remarks
CDungeonMaster::TimerSynchronousUpdate¶
Update timer synchronously
virtual void CDungeonMaster::TimerSynchronousUpdate();
Remarks