CImmunitiesEffect Class
The structure used for this class is CImmunitiesEffect
Quick Ref |
void CImmunitiesEffect::ClearAll() |
int CImmunitiesEffect::OnList(CGameEffect* effect) |
CImmunitiesEffect& CImmunitiesEffect::operator=(CImmunitiesEffect& y) |
Methods
Name |
Description |
CImmunitiesEffect::ClearAll
void CImmunitiesEffect::ClearAll();
Remarks
CImmunitiesEffect::OnList
int CImmunitiesEffect::OnList(CGameEffect* effect);
Parameters
CGameEffect* effect - pointer to game effect
Return Value
Returns int
Remarks
Operators
Name |
Description |
CImmunitiesEffect::operator=
CImmunitiesEffect& CImmunitiesEffect::operator=(CImmunitiesEffect& y);
Parameters
CImmunitiesEffect& y -
Return Value
Returns CImmunitiesEffect&
Remarks