CImmunitiesEffect Class

The structure used for this class is CImmunitiesEffect

Quick Ref

void CImmunitiesEffect::ClearAll()

int CImmunitiesEffect::OnList(CGameEffect* effect)

CImmunitiesEffect& CImmunitiesEffect::operator=(CImmunitiesEffect& y)


Methods

Name

Description

CImmunitiesEffect::ClearAll

CImmunitiesEffect::OnList

CImmunitiesEffect::ClearAll

void CImmunitiesEffect::ClearAll();

Remarks


CImmunitiesEffect::OnList

int CImmunitiesEffect::OnList(CGameEffect* effect);

Parameters

Return Value

Returns int

Remarks


Operators

Name

Description

CImmunitiesEffect::operator=

CImmunitiesEffect::operator=

CImmunitiesEffect& CImmunitiesEffect::operator=(CImmunitiesEffect& y);

Parameters

Return Value

Returns CImmunitiesEffect&

Remarks