CMachineStates Class¶
The structure used for this class is CMachineStates
Quick Ref |
void CMachineStates::CMachineStates() |
int CMachineStates::CheckValidForDialog(long spriteId) |
void CMachineStates::ClearAll() |
Constructors¶
Name |
Description |
Constructs a |
CMachineStates::CMachineStates¶
Constructs a CMachineStates
object
void CMachineStates::CMachineStates();
Remarks
Constructs a CMachineStates
object
Methods¶
Name |
Description |
CMachineStates::CheckValidForDialog¶
int CMachineStates::CheckValidForDialog(long spriteId);
Parameters
long
spriteId -
Return Value
Returns int
Remarks
CMachineStates::ClearAll¶
void CMachineStates::ClearAll();
Remarks