CScreenCreateParty Class


Overview

Note

The CScreenCreateParty class handles party and character generation

The structure used for this class is CScreenCreateParty


Quick Reference

Quick Ref

void CScreenCreateParty::CScreenCreateParty()

virtual int CScreenCreateParty::CheckMouseLButton()

virtual int CScreenCreateParty::CheckMouseMove()

virtual int CScreenCreateParty::CheckMouseRButton()

virtual int CScreenCreateParty::CheckSystemKeyCtrl()

virtual void CScreenCreateParty::EngineActivated()

virtual void CScreenCreateParty::EngineDeactivated()

virtual void CScreenCreateParty::EngineDestroyed()

virtual void CScreenCreateParty::EngineInitialized()

virtual int CScreenCreateParty::GetEngineState()

virtual short CScreenCreateParty::GetNumVirtualKeys()

virtual CKeyInfo* CScreenCreateParty::GetVirtualKeys()

virtual int* CScreenCreateParty::GetVirtualKeysFlags()

void CScreenCreateParty::ImportFrom2DA(int merge)

void CScreenCreateParty::ImportFromSave(CImportGame& game)

void CScreenCreateParty::OnBackButtonClick()

void CScreenCreateParty::OnCreateDeleteButtonClick(int nButton)

void CScreenCreateParty::OnDoneButtonClick()

virtual void CScreenCreateParty::OnKeyDown(int nKeysFlags)

virtual void CScreenCreateParty::OnLButtonDblClk(CPoint cPoint)

virtual void CScreenCreateParty::OnLButtonDown(CPoint cPoint)

virtual void CScreenCreateParty::OnLButtonUp(CPoint cPoint)

virtual void CScreenCreateParty::OnMouseMove(CPoint cPoint)

void CScreenCreateParty::OnPortraitButtonClick(int nButton)

virtual void CScreenCreateParty::OnRButtonDown(CPoint cPoint)

virtual void CScreenCreateParty::OnRButtonUp(CPoint cPoint)

virtual void CScreenCreateParty::SetSystemKeyCtrl(unsigned char bValue)

virtual void CScreenCreateParty::TimerAsynchronousUpdate()

virtual void CScreenCreateParty::TimerSynchronousUpdate()

void CScreenCreateParty::UpdateLuaTables()


Constructors

Name

Description

CScreenCreateParty::CScreenCreateParty

Constructs a CScreenCreateParty object

CScreenCreateParty::CScreenCreateParty

Constructs a CScreenCreateParty object

void CScreenCreateParty::CScreenCreateParty();

Remarks

Constructs a CScreenCreateParty object


Methods

Name

Description

CScreenCreateParty::CheckMouseLButton

CScreenCreateParty::CheckMouseMove

CScreenCreateParty::CheckMouseRButton

CScreenCreateParty::CheckSystemKeyCtrl

CScreenCreateParty::EngineActivated

CScreenCreateParty::EngineDeactivated

CScreenCreateParty::EngineDestroyed

CScreenCreateParty::EngineInitialized

CScreenCreateParty::GetEngineState

CScreenCreateParty::GetNumVirtualKeys

CScreenCreateParty::GetVirtualKeys

CScreenCreateParty::GetVirtualKeysFlags

CScreenCreateParty::ImportFrom2DA

CScreenCreateParty::ImportFromSave

CScreenCreateParty::OnBackButtonClick

CScreenCreateParty::OnCreateDeleteButtonClick

CScreenCreateParty::OnDoneButtonClick

CScreenCreateParty::OnKeyDown

CScreenCreateParty::OnLButtonDblClk

CScreenCreateParty::OnLButtonDown

CScreenCreateParty::OnLButtonUp

CScreenCreateParty::OnMouseMove

CScreenCreateParty::OnPortraitButtonClick

CScreenCreateParty::OnRButtonDown

CScreenCreateParty::OnRButtonUp

CScreenCreateParty::SetSystemKeyCtrl

CScreenCreateParty::TimerAsynchronousUpdate

CScreenCreateParty::TimerSynchronousUpdate

CScreenCreateParty::UpdateLuaTables


CScreenCreateParty::CheckMouseLButton

virtual int CScreenCreateParty::CheckMouseLButton();

Return Value

Returns int

Remarks


CScreenCreateParty::CheckMouseMove

virtual int CScreenCreateParty::CheckMouseMove();

Return Value

Returns int

Remarks


CScreenCreateParty::CheckMouseRButton

virtual int CScreenCreateParty::CheckMouseRButton();

Return Value

Returns int

Remarks


CScreenCreateParty::CheckSystemKeyCtrl

virtual int CScreenCreateParty::CheckSystemKeyCtrl();

Return Value

Returns int

Remarks


CScreenCreateParty::EngineActivated

virtual void CScreenCreateParty::EngineActivated();

Remarks


CScreenCreateParty::EngineDeactivated

virtual void CScreenCreateParty::EngineDeactivated();

Remarks


CScreenCreateParty::EngineDestroyed

virtual void CScreenCreateParty::EngineDestroyed();

Remarks


CScreenCreateParty::EngineInitialized

virtual void CScreenCreateParty::EngineInitialized();

Remarks


CScreenCreateParty::GetEngineState

virtual int CScreenCreateParty::GetEngineState();

Return Value

Returns int

Remarks


CScreenCreateParty::GetNumVirtualKeys

virtual short CScreenCreateParty::GetNumVirtualKeys();

Return Value

Returns short

Remarks


CScreenCreateParty::GetVirtualKeys

virtual CKeyInfo* CScreenCreateParty::GetVirtualKeys();

Return Value

Returns CKeyInfo*

Remarks


CScreenCreateParty::GetVirtualKeysFlags

virtual int* CScreenCreateParty::GetVirtualKeysFlags();

Return Value

Returns int*

Remarks


CScreenCreateParty::ImportFrom2DA

void CScreenCreateParty::ImportFrom2DA(int merge);

Parameters

  • int merge -

Remarks


CScreenCreateParty::ImportFromSave

void CScreenCreateParty::ImportFromSave(CImportGame& game);

Parameters

Remarks


CScreenCreateParty::OnBackButtonClick

void CScreenCreateParty::OnBackButtonClick();

Remarks


CScreenCreateParty::OnCreateDeleteButtonClick

void CScreenCreateParty::OnCreateDeleteButtonClick(int nButton);

Parameters

  • int nButton -

Remarks


CScreenCreateParty::OnDoneButtonClick

void CScreenCreateParty::OnDoneButtonClick();

Remarks


CScreenCreateParty::OnKeyDown

virtual void CScreenCreateParty::OnKeyDown(int nKeysFlags);

Parameters

  • int nKeysFlags -

Remarks


CScreenCreateParty::OnLButtonDblClk

virtual void CScreenCreateParty::OnLButtonDblClk(CPoint cPoint);

Parameters

  • CPoint cPoint - x and y coordinates of mouse position

Remarks


CScreenCreateParty::OnLButtonDown

virtual void CScreenCreateParty::OnLButtonDown(:ref:`CPoint<CPoint>` cPoint);

Parameters

  • CPoint cPoint - x and y coordinates of mouse position

Remarks


CScreenCreateParty::OnLButtonUp

virtual void CScreenCreateParty::OnLButtonUp(:ref:`CPoint<CPoint>` cPoint);

Parameters

  • CPoint cPoint - x and y coordinates of mouse position

Remarks


CScreenCreateParty::OnMouseMove

virtual void CScreenCreateParty::OnMouseMove(:ref:`CPoint<CPoint>` cPoint);

Parameters

  • CPoint cPoint - x and y coordinates of mouse position

Remarks


CScreenCreateParty::OnPortraitButtonClick

void CScreenCreateParty::OnPortraitButtonClick(int nButton);

Parameters

  • int nButton -

Remarks


CScreenCreateParty::OnRButtonDown

virtual void CScreenCreateParty::OnRButtonDown(:ref:`CPoint<CPoint>` cPoint);

Parameters

  • CPoint cPoint - x and y coordinates of mouse position

Remarks


CScreenCreateParty::OnRButtonUp

virtual void CScreenCreateParty::OnRButtonUp(:ref:`CPoint<CPoint>` cPoint);

Parameters

  • CPoint cPoint - x and y coordinates of mouse position

Remarks


CScreenCreateParty::SetSystemKeyCtrl

virtual void CScreenCreateParty::SetSystemKeyCtrl(unsigned char bValue);

Parameters

  • unsigned char bValue -

Remarks


CScreenCreateParty::TimerAsynchronousUpdate

virtual void CScreenCreateParty::TimerAsynchronousUpdate();

Remarks


CScreenCreateParty::TimerSynchronousUpdate

virtual void CScreenCreateParty::TimerSynchronousUpdate();

Remarks


CScreenCreateParty::UpdateLuaTables

void CScreenCreateParty::UpdateLuaTables();

Remarks