CGameDialogReply Class

The structure used for this class is CGameDialogReply

Quick Ref

int CGameDialogReply::Hold(CGameSprite* pSprite)

CGameDialogIdentifier* CGameDialogReply::Pick(CGameSprite* pSprite)

void CGameDialogReply::ProcessInstants(CGameSprite* pSprite)


Methods

Name

Description

CGameDialogReply::Hold

CGameDialogReply::Pick

CGameDialogReply::ProcessInstants

CGameDialogReply::Hold

int CGameDialogReply::Hold(CGameSprite* pSprite);

Parameters

Return Value

Returns int

Remarks


CGameDialogReply::Pick

CGameDialogIdentifier* CGameDialogReply::Pick(CGameSprite* pSprite);

Parameters

Return Value

Returns CGameDialogIdentifier*

Remarks


CGameDialogReply::ProcessInstants

void CGameDialogReply::ProcessInstants(CGameSprite* pSprite);

Parameters

Remarks