CBounceList Class

The structure used for this class is CBounceList

Quick Ref

void CBounceList::Add(CGameEffect* pEffect, long levelDecrement, unsigned long effectId, CGameSprite* pSprite, int decrementOnly, unsigned long string, int stringOnly, int recoverSpellLevels)

void CBounceList::ClearAll()

void CBounceList::Process(CGameSprite* pSprite)


Methods

Name

Description

CBounceList::Add

CBounceList::ClearAll

CBounceList::Process

CBounceList::Add

void CBounceList::Add(
   CGameEffect* pEffect,
   long levelDecrement,
   unsigned long effectId,
   CGameSprite* pSprite,
   int decrementOnly,
   unsigned long string,
   int stringOnly,
   int recoverSpellLevels);

Parameters

  • CGameEffect* pEffect - pointer to game effect to add

  • long levelDecrement -

  • unsigned long effectId -

  • CGameSprite* pSprite - pointer to game sprite object

  • int decrementOnly -

  • unsigned long string -

  • int stringOnly -

  • int recoverSpellLevels -

Remarks


CBounceList::ClearAll

void CBounceList::ClearAll();

Remarks


CBounceList::Process

void CBounceList::Process(CGameSprite* pSprite);

Parameters

Remarks