CGameEffectHeal Class¶
Note
See CGameEffect<Effect> Methods for methods that are shared by all game effect classes. Only the additional methods specific to each class are documented here.
Methods¶
Name |
Description |
Constructor (additional constructor) creates a |
|
Calculate hit points healed |
|
CGameEffectHeal::CGameEffectHeal¶
Constructor - creates a CGameEffectHeal
object
void CGameEffectHeal::CGameEffectHeal();
Remarks
Additional constructor for CGameEffectHeal
CGameEffectHeal::CalculateHPHealed¶
Calculate hit points healed
long CGameEffectHeal::CalculateHPHealed(long nMaxHitPoints);
Parameters
long
nMaxHitPoints -
Return Value
Returns long
value indicating the calculated hit points healed
Remarks
CGameEffectHeal::UsesDice¶
virtual int CGameEffectHeal::UsesDice();
Return Value
Returns int
Remarks