CGameEffectHeal Class
Note
See CGameEffect<Effect> Methods for methods that are shared by all game effect classes. Only the additional methods specific to each class are documented here.
Methods
Name |
Description |
Constructor (additional constructor) creates a |
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Calculate hit points healed |
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CGameEffectHeal::CGameEffectHeal
Constructor - creates a CGameEffectHeal object
void CGameEffectHeal::CGameEffectHeal();
Remarks
Additional constructor for CGameEffectHeal
CGameEffectHeal::CalculateHPHealed
Calculate hit points healed
long CGameEffectHeal::CalculateHPHealed(long nMaxHitPoints);
Parameters
longnMaxHitPoints -
Return Value
Returns long value indicating the calculated hit points healed
Remarks
CGameEffectHeal::UsesDice
virtual int CGameEffectHeal::UsesDice();
Return Value
Returns int
Remarks