EEex_ReadySpell
Ready the spell associated with the button data
EEex_ReadySpell(m_CGameSprite, m_CButtonData, instantUse, offInternal)
Parameters
m_CGameSprite - pointer to game sprite object
m_CButtonData - pointer to button data
instantUse - boolean
trueorfalseto use instantlyoffInternal - boolean
trueorfalseto use from an internal list
Returns
None
Notes
Used internally in EEex_PlayerCastResref, EEex_PlayerCastResrefInternal and EEex_PlayerCastResrefNoDec
Example
EEex_ReadySpell(m_CGameSprite, m_CButtonData, 1, false)
See Also
EEex_PlayerCastResref, EEex_PlayerCastResrefInternal, EEex_PlayerCastResrefNoDec, EEex_UseCGameButtonList, EEex_GetQuickButtons