EEex_WriteLString
EEex_WriteLString(address, toWrite, maxLength)
Writes a string to the given address, padding the end with 0’s to achieve desired length. If the string length exactly matches the field length, terminating null is not written.
Parameters
address - the address to write the string to
toWrite - the string to write to the address
maxLength - the max length of the string to write
Return
None
Notes
Can crash the game if the terminating null byte ends up outside of allocated memory.
Example
- ::
local resrefLocation = EEex_Malloc(0x8) EEex_WriteLString(resrefLocation + 0x0, resref, 8)
See Also