.. role:: raw-html(raw) :format: html Changed Opcodes =============== +---------------------------------+----------------------------------------------+ | Opcode | Name | +=================================+==============================================+ | :ref:`Opcode #280` | Spell Effect: Wild Magic | +---------------------------------+----------------------------------------------+ | :ref:`Opcode #319` | Usability: Item Usability | +---------------------------------+----------------------------------------------+ .. _Opcode #280: Opcode #280 (Spell Effect: Wild Magic) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ IESDP: `Opcode #280 `_ .. rubric:: Field Changes: +--------------+----------------------------------------+-----------------------------------------------------------------------------------------+ | Opcode Field | Name | Description | +==============+========================================+=========================================================================================+ | Parameter #1 | Force Wild Surge Number | If non-zero, the resulting wild surge will use this index in the wild surge table | | | | (`wildmag.2DA `_). | +--------------+----------------------------------------+-----------------------------------------------------------------------------------------+ | Special | Suppress Wild Surge Feedback & Visuals | If non-zero, the resulting wild surge will not display extra feedback in the combat log | | | | or cause any extra visual effects. | +--------------+----------------------------------------+-----------------------------------------------------------------------------------------+ ----------------------------------------------------------------------------------------------------------------------- .. _Opcode #319: Opcode #319 (Usability: Item Usability) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ IESDP: `Opcode #319 `_ .. rubric:: Field Changes: +--------------+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | Opcode Field | Name | Description | +==============+======================+=========================================================================================================================================================================================+ | Power | Usability Mode | .. rst-class:: no-margin-unindented | | | | | | | | - :raw-html:`2 (Not usable by SPLPROT) -> ` Similar to the vanilla opcode behavior with ``Power = 0``, but uses `SPLPROT`_ to evaluate the item usability. | | | | - :raw-html:`3 (Usable by SPLPROT) -----> ` Similar to the vanilla opcode behavior with ``Power = 1``, but uses `SPLPROT`_ to evaluate the item usability. | +--------------+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | Parameter #1 | `SPLPROT`_ Value | If ``Power = 2`` or ``Power = 3``, specifies the `SPLPROT`_ Value. | +--------------+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | Parameter #2 | `SPLPROT`_ Stat Type | If ``Power = 2`` or ``Power = 3``, specifies the `SPLPROT`_ Stat Type. | +--------------+----------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. _SPLPROT: https://gibberlings3.github.io/iesdp/opcodes/bgee.htm#op324