Draw FunctionsΒΆ

Functions

void __cdecl DrawCleanup_GL()

void __cdecl DrawPointSize_DX(float size)

void __cdecl DrawPointSize_GL(float size)

bool __cdecl DrawCheckDeviceReadiness_GL()

bool __cdecl DrawSupportsBGRA_DX()

bool __cdecl DrawSupportsBGRA_GL()

bool __cdecl DrawSupportsTones_DX()

void __cdecl DrawVisible(CRect& rDest, unsigned long colorOn, unsigned long colorOff, unsigned char code)

void __cdecl DrawFill(SDL_Rect r, unsigned long color, SDL_Rect rClip)

unsigned long __cdecl DrawAlpha(unsigned long alpha)

void __cdecl DrawBegin(DrawMode mode)

void __cdecl DrawBeginScaled(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh)

void __cdecl DrawBeginSort()

void __cdecl DrawBindTexture(int texture)

void __cdecl DrawBlendFunc(DrawBlend src, DrawBlend dst)

void __cdecl DrawBlurAmount(float amount)

bool __cdecl DrawCheckDeviceReadiness()

void __cdecl DrawCleanup()

void __cdecl DrawClear()

unsigned long __cdecl DrawColor(unsigned long color)

void __cdecl DrawColorTone(DrawTone tone)

void __cdecl DrawCompressedTexImage2D(int w, int h, int format, int imageSize, const void* data)

void __cdecl DrawDeleteTexture(int texture)

void __cdecl DrawDisable(DrawFeature f)

void __cdecl DrawEnable(DrawFeature f)

void __cdecl DrawEnd()

void __cdecl DrawEndScaled()

void __cdecl DrawEndSort()

void __cdecl DrawFlip()

int __cdecl DrawGenTexture(DrawFilter f, bool luminance, DrawWrap wrap, bool altTexture)

int __cdecl DrawGetNumTiles()

RendererType __cdecl DrawGetRenderer()

bool __cdecl DrawInit(HWND__* hwnd)

unsigned long* __cdecl DrawLockSurface(int w, int h, DrawFilter tf)

void __cdecl DrawOrtho(int left, int right, int bottom, int top, int index)

void __cdecl DrawPointSize(float size)

void __cdecl DrawPopState()

void __cdecl DrawPushState()

void __cdecl DrawReadPixels(int x, int y, int width, int height, unsigned char* pixels)

void __cdecl DrawResetDevice(int width, int height, bool fullscreen)

void __cdecl DrawScissor(int x, int y, int w, int h)

void __cdecl DrawSetRenderer(RendererType renderer)

bool __cdecl DrawSupportsBGRA()

bool __cdecl DrawSupportsTones()

int __cdecl DrawSurfacePitch()

void __cdecl DrawTexCoord(int s, int t)

void __cdecl DrawVertex(int x, int y)

void __cdecl DrawViewport(int x, int y, int w, int h)

void __cdecl DrawOrtho11Begin()

void __cdecl DrawOrtho11End()

float __cdecl DrawTransformFromScreenH(float h)

float __cdecl DrawTransformFromScreenW(float w)

void __cdecl DrawTransformToScreen(SDL_Rect* w, SDL_Rect* s)

float __cdecl DrawTransformToScreenH(float h)

float __cdecl DrawTransformToScreenW(float w)

void __cdecl DrawQuad(CRect& rDest, CRect& rClip)

void __cdecl DrawQuad(CRect& rDest, CRect& tDest, CSize& texSize, CRect& rClip)

void __cdecl DrawQuad(CRect& r, CRect& tt, CSize& texSize)

void __cdecl DrawQuad(int x, int y, CSize& texSize, CRect& rClip)

void __cdecl DrawQuad(int x, int y, CSize& texSize, CRect& rClip, CPoint& atlasOffset, CSize& atlasSize, unsigned long dwFlags)

void __cdecl DrawTris(const unsigned long* colors, CPoint* positions, const short* indices, int count, CPoint Offset)

unsigned long __cdecl DrawAlpha_DX(unsigned long alpha)

void __cdecl DrawBeginScaled_DX(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh)

void __cdecl DrawBeginSort_DX()

void __cdecl DrawBegin_DX(DrawMode mode)

void __cdecl DrawBindTexture_DX(int texture)

void __cdecl DrawBlendFunc_DX(DrawBlend src, DrawBlend dst)

void __cdecl DrawBlurAmount_DX(float amount)

bool __cdecl DrawCheckDeviceReadiness_DX()

void __cdecl DrawCleanup_DX()

void __cdecl DrawClear_DX()

void __cdecl DrawColorTone_DX(DrawTone tone)

unsigned long __cdecl DrawColor_DX(unsigned long color)

ID3DXEffect* __cdecl DrawCompileProgram_DX(const char* fxSource)

void __cdecl DrawCompressedTexImage2D_DX(int w, int h, int format, int imageSize, const void* data)

bool __cdecl DrawCreateProgram_DX(int index, const char* fxSource)

void __cdecl DrawDeleteTexture_DX(int texture)

void __cdecl DrawDisable_DX(DrawFeature f)

void __cdecl DrawEnable_DX(DrawFeature f)

void __cdecl DrawEndScaled_DX()

void __cdecl DrawEndSort_DX()

void __cdecl DrawEnd_DX()

void __cdecl DrawFlip_DX()

void __cdecl DrawFlush_DX()

int __cdecl DrawGenTexture_DX(DrawFilter f, bool luminance, DrawWrap wrap, bool altTexture)

bool __cdecl DrawInit_DX(HWND__* hwnd)

unsigned long* __cdecl DrawLockSurface_DX(int w, int h, DrawFilter tf)

void __cdecl DrawOrtho11Begin_DX()

void __cdecl DrawOrtho11End_DX()

void __cdecl DrawOrtho_DX(int left, int right, int bottom, int top, int index)

void __cdecl DrawPopState_DX()

void __cdecl DrawPushState_DX()

void __cdecl DrawReadPixels_DX(int x, int y, int width, int height, unsigned char* pixels)

void __cdecl DrawResetDevice_DX(int width, int height, bool fullscreen)

void __cdecl DrawScissor_DX(int x, int y, int w, int h)

bool __cdecl DrawSupportsRenderer_DX(RendererType rt)

int __cdecl DrawSurfacePitch_DX()

void __cdecl DrawTexCoord_DX(int s, int t)

float __cdecl DrawTransformFromScreenH_DX(float h)

float __cdecl DrawTransformFromScreenH_GL(float h)

void __cdecl DrawVertex_DX(int x, int y)

void __cdecl DrawViewport_DX(int x, int y, int w, int h)

unsigned long __cdecl DrawAlpha_GL(unsigned long alpha)

void __cdecl DrawBeginScaled_GL(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh)

void __cdecl DrawBeginSort_GL()

void __cdecl DrawBegin_GL(DrawMode mode)

void __cdecl DrawBindTexture_GL(int texture)

void __cdecl DrawBlendFunc_GL(DrawBlend src, DrawBlend dst)

void __cdecl DrawBlendFunc_GL(DrawBlend src, DrawBlend dst)

void __cdecl DrawBlurAmount_GL(float amount)

void __cdecl DrawClear_GL()

void __cdecl DrawColorTone_GL(DrawTone tone)

unsigned long __cdecl DrawColor_GL(unsigned long color)

unsigned int __cdecl DrawCompileProgram_GL(const char* vpSource, const char* fpSource)

unsigned int __cdecl DrawCompileShader_GL(const char* fileName, unsigned int type, const char* source)

void __cdecl DrawCompressedTexImage2D_GL(int w, int h, int format, int imageSize, const void* data)

bool __cdecl DrawCreateProgram_GL(int index, const char* vertexSource, const char* fragmentSource)

void __cdecl DrawDeleteTexture_GL(int texture)

void __cdecl DrawDisable_GL(DrawFeature f)

void __cdecl DrawEnable_GL(DrawFeature f)

void __cdecl DrawEndScaled_GL()

void __cdecl DrawEndSort_GL()

void __cdecl DrawEnd_GL()

void __cdecl DrawFlip_GL()

void __cdecl DrawFlush_GL()

int __cdecl DrawGenTexture_GL(DrawFilter f, bool luminance, DrawWrap wrap, bool altTexture)

int __cdecl DrawGetNumTiles_DX()

int __cdecl DrawGetNumTiles_GL()

void __cdecl DrawHookUpGLFunctions()

bool __cdecl DrawInit_GL(HWND__* hwnd)

void __cdecl DrawInitializeTexture_GL(int texture)

unsigned long* __cdecl DrawLockSurface_GL(int w, int h, DrawFilter tf)

void __cdecl DrawOrtho11Begin_GL()

void __cdecl DrawOrtho11End_GL()

void __cdecl DrawOrtho_GL(int left, int right, int bottom, int top, int index)

void __cdecl DrawPopState_GL()

void __cdecl DrawPushState_GL()

void __cdecl DrawReadPixels_GL(int x, int y, int width, int height, unsigned char* pixels)

void __cdecl DrawResetDevice_GL(int width, int height, bool fullscreen)

void __cdecl DrawScissor_GL(int x, int y, int w, int h)

bool __cdecl DrawSupportsRenderer_GL(RendererType rt)

bool __cdecl DrawSupportsTones_GL()

int __cdecl DrawSurfacePitch_GL()

void __cdecl DrawTexCoord_GL(int s, int t)

float __cdecl DrawTransformFromScreenW_DX(float w)

float __cdecl DrawTransformFromScreenW_GL(float w)

float __cdecl DrawTransformToScreenH_DX(float h)

float __cdecl DrawTransformToScreenH_GL(float h)

float __cdecl DrawTransformToScreenW_DX(float w)

float __cdecl DrawTransformToScreenW_GL(float w)

void __cdecl DrawTransformToScreen_DX(SDL_Rect* w, SDL_Rect* s)

void __cdecl DrawTransformToScreen_GL(SDL_Rect* w, SDL_Rect* s)

void __cdecl DrawVertex_GL(int x, int y)

void __cdecl DrawViewport_GL(int x, int y, int w, int h)