Draw FunctionsΒΆ
Functions |
void __cdecl DrawCleanup_GL() |
void __cdecl DrawPointSize_DX(float size) |
void __cdecl DrawPointSize_GL(float size) |
bool __cdecl DrawCheckDeviceReadiness_GL() |
bool __cdecl DrawSupportsBGRA_DX() |
bool __cdecl DrawSupportsBGRA_GL() |
bool __cdecl DrawSupportsTones_DX() |
void __cdecl DrawVisible(CRect& rDest, unsigned long colorOn, unsigned long colorOff, unsigned char code) |
void __cdecl DrawFill(SDL_Rect r, unsigned long color, SDL_Rect rClip) |
unsigned long __cdecl DrawAlpha(unsigned long alpha) |
void __cdecl DrawBegin(DrawMode mode) |
void __cdecl DrawBeginScaled(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh) |
void __cdecl DrawBeginSort() |
void __cdecl DrawBindTexture(int texture) |
void __cdecl DrawBlendFunc(DrawBlend src, DrawBlend dst) |
void __cdecl DrawBlurAmount(float amount) |
bool __cdecl DrawCheckDeviceReadiness() |
void __cdecl DrawCleanup() |
void __cdecl DrawClear() |
unsigned long __cdecl DrawColor(unsigned long color) |
void __cdecl DrawColorTone(DrawTone tone) |
void __cdecl DrawCompressedTexImage2D(int w, int h, int format, int imageSize, const void* data) |
void __cdecl DrawDeleteTexture(int texture) |
void __cdecl DrawDisable(DrawFeature f) |
void __cdecl DrawEnable(DrawFeature f) |
void __cdecl DrawEnd() |
void __cdecl DrawEndScaled() |
void __cdecl DrawEndSort() |
void __cdecl DrawFlip() |
int __cdecl DrawGenTexture(DrawFilter f, bool luminance, DrawWrap wrap, bool altTexture) |
int __cdecl DrawGetNumTiles() |
RendererType __cdecl DrawGetRenderer() |
bool __cdecl DrawInit(HWND__* hwnd) |
unsigned long* __cdecl DrawLockSurface(int w, int h, DrawFilter tf) |
void __cdecl DrawOrtho(int left, int right, int bottom, int top, int index) |
void __cdecl DrawPointSize(float size) |
void __cdecl DrawPopState() |
void __cdecl DrawPushState() |
void __cdecl DrawReadPixels(int x, int y, int width, int height, unsigned char* pixels) |
void __cdecl DrawResetDevice(int width, int height, bool fullscreen) |
void __cdecl DrawScissor(int x, int y, int w, int h) |
void __cdecl DrawSetRenderer(RendererType renderer) |
bool __cdecl DrawSupportsBGRA() |
bool __cdecl DrawSupportsTones() |
int __cdecl DrawSurfacePitch() |
void __cdecl DrawTexCoord(int s, int t) |
void __cdecl DrawVertex(int x, int y) |
void __cdecl DrawViewport(int x, int y, int w, int h) |
void __cdecl DrawOrtho11Begin() |
void __cdecl DrawOrtho11End() |
float __cdecl DrawTransformFromScreenH(float h) |
float __cdecl DrawTransformFromScreenW(float w) |
void __cdecl DrawTransformToScreen(SDL_Rect* w, SDL_Rect* s) |
float __cdecl DrawTransformToScreenH(float h) |
float __cdecl DrawTransformToScreenW(float w) |
void __cdecl DrawQuad(CRect& rDest, CRect& tDest, CSize& texSize, CRect& rClip) |
void __cdecl DrawQuad(int x, int y, CSize& texSize, CRect& rClip) |
void __cdecl DrawQuad(int x, int y, CSize& texSize, CRect& rClip, CPoint& atlasOffset, CSize& atlasSize, unsigned long dwFlags) |
void __cdecl DrawTris(const unsigned long* colors, CPoint* positions, const short* indices, int count, CPoint Offset) |
unsigned long __cdecl DrawAlpha_DX(unsigned long alpha) |
void __cdecl DrawBeginScaled_DX(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh) |
void __cdecl DrawBeginSort_DX() |
void __cdecl DrawBegin_DX(DrawMode mode) |
void __cdecl DrawBindTexture_DX(int texture) |
void __cdecl DrawBlendFunc_DX(DrawBlend src, DrawBlend dst) |
void __cdecl DrawBlurAmount_DX(float amount) |
bool __cdecl DrawCheckDeviceReadiness_DX() |
void __cdecl DrawCleanup_DX() |
void __cdecl DrawClear_DX() |
void __cdecl DrawColorTone_DX(DrawTone tone) |
unsigned long __cdecl DrawColor_DX(unsigned long color) |
ID3DXEffect* __cdecl DrawCompileProgram_DX(const char* fxSource) |
void __cdecl DrawCompressedTexImage2D_DX(int w, int h, int format, int imageSize, const void* data) |
bool __cdecl DrawCreateProgram_DX(int index, const char* fxSource) |
void __cdecl DrawDeleteTexture_DX(int texture) |
void __cdecl DrawDisable_DX(DrawFeature f) |
void __cdecl DrawEnable_DX(DrawFeature f) |
void __cdecl DrawEndScaled_DX() |
void __cdecl DrawEndSort_DX() |
void __cdecl DrawEnd_DX() |
void __cdecl DrawFlip_DX() |
void __cdecl DrawFlush_DX() |
int __cdecl DrawGenTexture_DX(DrawFilter f, bool luminance, DrawWrap wrap, bool altTexture) |
bool __cdecl DrawInit_DX(HWND__* hwnd) |
unsigned long* __cdecl DrawLockSurface_DX(int w, int h, DrawFilter tf) |
void __cdecl DrawOrtho11Begin_DX() |
void __cdecl DrawOrtho11End_DX() |
void __cdecl DrawOrtho_DX(int left, int right, int bottom, int top, int index) |
void __cdecl DrawPopState_DX() |
void __cdecl DrawPushState_DX() |
void __cdecl DrawReadPixels_DX(int x, int y, int width, int height, unsigned char* pixels) |
void __cdecl DrawResetDevice_DX(int width, int height, bool fullscreen) |
void __cdecl DrawScissor_DX(int x, int y, int w, int h) |
bool __cdecl DrawSupportsRenderer_DX(RendererType rt) |
int __cdecl DrawSurfacePitch_DX() |
void __cdecl DrawTexCoord_DX(int s, int t) |
float __cdecl DrawTransformFromScreenH_DX(float h) |
float __cdecl DrawTransformFromScreenH_GL(float h) |
void __cdecl DrawVertex_DX(int x, int y) |
void __cdecl DrawViewport_DX(int x, int y, int w, int h) |
unsigned long __cdecl DrawAlpha_GL(unsigned long alpha) |
void __cdecl DrawBeginScaled_GL(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh) |
void __cdecl DrawBeginSort_GL() |
void __cdecl DrawBegin_GL(DrawMode mode) |
void __cdecl DrawBindTexture_GL(int texture) |
void __cdecl DrawBlendFunc_GL(DrawBlend src, DrawBlend dst) |
void __cdecl DrawBlendFunc_GL(DrawBlend src, DrawBlend dst) |
void __cdecl DrawBlurAmount_GL(float amount) |
void __cdecl DrawClear_GL() |
void __cdecl DrawColorTone_GL(DrawTone tone) |
unsigned long __cdecl DrawColor_GL(unsigned long color) |
unsigned int __cdecl DrawCompileProgram_GL(const char* vpSource, const char* fpSource) |
unsigned int __cdecl DrawCompileShader_GL(const char* fileName, unsigned int type, const char* source) |
void __cdecl DrawCompressedTexImage2D_GL(int w, int h, int format, int imageSize, const void* data) |
bool __cdecl DrawCreateProgram_GL(int index, const char* vertexSource, const char* fragmentSource) |
void __cdecl DrawDeleteTexture_GL(int texture) |
void __cdecl DrawDisable_GL(DrawFeature f) |
void __cdecl DrawEnable_GL(DrawFeature f) |
void __cdecl DrawEndScaled_GL() |
void __cdecl DrawEndSort_GL() |
void __cdecl DrawEnd_GL() |
void __cdecl DrawFlip_GL() |
void __cdecl DrawFlush_GL() |
int __cdecl DrawGenTexture_GL(DrawFilter f, bool luminance, DrawWrap wrap, bool altTexture) |
int __cdecl DrawGetNumTiles_DX() |
int __cdecl DrawGetNumTiles_GL() |
void __cdecl DrawHookUpGLFunctions() |
bool __cdecl DrawInit_GL(HWND__* hwnd) |
void __cdecl DrawInitializeTexture_GL(int texture) |
unsigned long* __cdecl DrawLockSurface_GL(int w, int h, DrawFilter tf) |
void __cdecl DrawOrtho11Begin_GL() |
void __cdecl DrawOrtho11End_GL() |
void __cdecl DrawOrtho_GL(int left, int right, int bottom, int top, int index) |
void __cdecl DrawPopState_GL() |
void __cdecl DrawPushState_GL() |
void __cdecl DrawReadPixels_GL(int x, int y, int width, int height, unsigned char* pixels) |
void __cdecl DrawResetDevice_GL(int width, int height, bool fullscreen) |
void __cdecl DrawScissor_GL(int x, int y, int w, int h) |
bool __cdecl DrawSupportsRenderer_GL(RendererType rt) |
bool __cdecl DrawSupportsTones_GL() |
int __cdecl DrawSurfacePitch_GL() |
void __cdecl DrawTexCoord_GL(int s, int t) |
float __cdecl DrawTransformFromScreenW_DX(float w) |
float __cdecl DrawTransformFromScreenW_GL(float w) |
float __cdecl DrawTransformToScreenH_DX(float h) |
float __cdecl DrawTransformToScreenH_GL(float h) |
float __cdecl DrawTransformToScreenW_DX(float w) |
float __cdecl DrawTransformToScreenW_GL(float w) |
void __cdecl DrawTransformToScreen_DX(SDL_Rect* w, SDL_Rect* s) |
void __cdecl DrawTransformToScreen_GL(SDL_Rect* w, SDL_Rect* s) |
void __cdecl DrawVertex_GL(int x, int y) |
void __cdecl DrawViewport_GL(int x, int y, int w, int h) |